Sunday, August 24, 2008

Turning a Non-Gamer Into a Gamer

...d the Nintendo Wii. Competition for the gaming market is hot and each system is vying for your gaming dollar. Each generation releases larger games boasting more hours of play, graphically stunning 3D environments, Dolby Digital Surround Sound and complex control schemes. The barrier to entry has never been larger for a non-gamer.

To entice a gamer into our seventh-generation of gaming we must start simple as we ourselves did so many years ago. The older the non-gamer the more difficult it will be to break their stereotypical view of "a gamer." We must teach them that it's not all first-person shooting bloody gun battles. Not all gamers want to shoot aliens. A non-gamer may have a short gaming attention span so you must hook them slowly and use repetition to bring them around to your ways of thinking.

There are two battlefronts to attack: The home console system and the Macintosh/PC. Do not allow your own gaming style to affect games you persuade them to play. Keep an open mind and allow them to explore their own gaming habits, be patient and keep a close eye on what games they react to the best.

A casual game may be something as simple as solitaire, sudoku, hearts, minesweeper or FreeCell. The next level of complexity will be Tetris, Zuma, Feeding Frenzy and more complex puzzle or side-scrolling adventure games. If you're target non-gamer enjoys a few hands of solitaire or hearts they've already got the bug for gaming and you just have to supply them with the next level of games to explore their curiosity. Perhaps start them on a larger game of Texas Hold'em if they're intense card players.

The Internet can assist you in your cause, supplying you and you're non-gamer with Web Games which mimic early arcade games and simple adventures. PopCap games (http://www.popcap.com/) leads in the effort to attract the casual gamer. Microsoft's Gaming Zone (http://zone.msn.com) is another magnet to casual gamers. These casual games may be the worm on the hook for your non-gamer. You have to wait for the bobber to dip before reeling them in. Be patient and let them explore a few of the games. If they do not know where to start, lead them to a few simple games and see how they react.

If you're willing to invest some money into your goal, consider the Nintendo DS hand-held device or the Nintendo Wii console. These two systems are designed for the casual gamer. Many hardcore gamers call them "kid gaming systems" and that is perfect for your cause. People confuse "kid games" with "casual games" on a regular basis because these are games a hardcore gamer played when they were a kid - just when they got hooked. To build your perfect gamer you want to consider the roots to becoming a hardcore gamer: easy to play games.

Sticking with the fishing analogy, consider the library of games for the Nintendo DS and Nintendo Wii your tackle box. Some fish like a sp...more

The Newest and Hottest PlayStation Games

... what actually happens in the movie itself. This 3 months lapse gives you enough time to get to know the characters better and see how the Warriors actually evolved into what they are in the movie. Theres a lot of investment in this PlayStation game because they even got some of the original actors from the movie to do the voices, which makes it all the more interesting and realistic.

Although the original God of War was very popular, the hybrid follow-up version of it is doing even better than the original one. Its been said that the new version of God of War is even more realistic,...more

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...y would squash just like a grapefruit.

Life Force - Another incredible Konami video game that never got the credit it deserved. It had beautiful graphics for its time. The control was tight and effortless. You got a chance to play simultaneously with a friend as you tried to beat the game. It also had the legendary 30 lives code from Contra.

Crystalis - In my opinion, this RPG should be ranked up there with the great RPGs of its time like The Legend of Zelda and Fina...more

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...ore and revisit, purchase supplies, equipment and weapon upgrades in several different towns, and a leveling up system by gaining experience by vanquishing foes. castlevania III: Dracula's Curse returned to the traditional style and gameplay of its original predecessor while updating it with new features such as alternate paths with new and different stages and multiple playable characters, introducing allies to fight alongside with the belmonts together against Dracula and his legions of demons and monsters.

The major turning point in the gameplay mechanics, physics, and overall aesthetic of the series was castlevania: symphony of the night. Symphony was the progenitor of what is sometimes called a Castleroid (also called: Metroidvania) style of game due to its many similarities to the Metroid series (primarily Super Metroid), and combines this with the console RPG concepts of experience levels, hit points and magic points, usable items and collectible new powers and abilities, weapons, armor and other equipment. Most subsequent castlevania games have since followed this new style, with the replacement o...more

Hatha Video Yoga

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